<template>
    <canvas></canvas>
</template>

<script setup lang='ts'>
// 方式 1: 导入整个 three.js核心库
import * as THREE from 'three'

const scene = new THREE.Scene();

const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);

const renderer = new THREE.WebGLRenderer();
renderer.setSize(400, 400);
document.body.appendChild(renderer.domElement);


// 

const geometry = new THREE.BoxGeometry(1, 1, 1);
const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
const cube = new THREE.Mesh(geometry, material);
scene.add(cube);

camera.position.z = 5;


function animate() {
    requestAnimationFrame(animate);
    cube.rotation.x += 0.01;
    cube.rotation.y += 0.01;
    renderer.render(scene, camera);
}
animate();
</script>

<style scoped></style>